Plan
Week 1
Day 1
Day 2
Day 3
Day 4
Day 5
Activities
Project Introduction and Essential Question Exploration - Begin with an interactive session introducing the concept of board games. Discuss the essential question: How can we design an English board game that effectively enhances language skills while being engaging and fun? (15 min)
Interactive Game Play - Play a simple English board game as a class to identify key elements and discuss what makes it engaging and educational. Highlight the use of imperative sentences and effective communication. (20 min)
Group Formation and Initial Brainstorm - Form small groups. Each group brainstorms initial ideas for their board game, focusing on potential themes and language skills to target. (10 min)
Game Elements Workshop - Explore various elements of board games, such as objectives, rules, components, and player interaction. Discuss how these can enhance language learning. (15 min)
Collaborative Design Session - In groups, students co-design a basic framework for their game, deciding on a theme, objectives, and essential language skills. Emphasize shared decision-making and collaboration. (20 min)
Reflection and Feedback - Groups share their initial ideas, providing and receiving feedback to refine their concepts. Focus on effective communication during discussions. (10 min)
Game Mechanics Deep Dive - Analyze different game mechanics and their potential to support language learning. Discuss how to incorporate these into students' board games. (15 min)
Prototype Development - Groups begin creating a rough prototype of their board game, including basic components and rules. Encourage creativity and iteration. (20 min)
Peer Review and Iteration - Groups exchange prototypes with another group for peer review, focusing on clarity of instructions and engagement. Use feedback to iterate on the design. (10 min)
Instruction Writing Workshop - Learn how to write clear and concise game instructions. Emphasize the importance of imperative sentences and precise language. (15 min)
Finalizing Game Instructions - Groups draft and refine the instructions for their board game, ensuring clarity and coherence. (20 min)
Preparation for Presentation - Begin preparing a presentation to showcase the board game, highlighting its educational value and the creative process. (10 min)
Presentation Rehearsal - Practice delivering the board game presentation within groups, focusing on clear communication and engaging storytelling. (15 min)
Board Game Exhibition - Host an interactive exhibition where each group presents their board game to peers and teachers, demonstrating gameplay and receiving feedback. (20 min)
Reflection and Project Closure - Reflect on the project experience, discussing collaboration, communication, and product quality. Use a rubric for self-assessment and identify new ideas from feedback. (10 min)
Deliverables
1. Group brainstorming notes outlining initial ideas for the board game theme and mechanics.
2. Prototype designs of the board game, including sketches or models of game components.
3. A draft of the game instructions that include language skills targeted and gameplay mechanics.
4. Self-reflection using the provided rubric, highlighting strengths and areas for improvement in collaboration and communication.
5. Presentation plan detailing how the group will showcase their game to peers and teachers.
6. Feedback from peers and teachers to refine game design.
Preparation 1. Gather a variety of existing English board games for students to play and analyze.
2. Prepare materials for brainstorming and prototyping, including paper, markers, scissors, and cardboard.
3. Create a rubric for self-reflection focusing on collaboration, communication, product quality, and feedback incorporation.
4. Set up a space for students to play games and collaborate in groups.
5. Develop a schedule for group work and presentation sessions.
6. Ensure access to digital resources for researching board game elements and mechanics.